Hellraiser Revival review: Sex, sawblades and plenty of suffering
A star rating of 3 out of 5. “Insufficient suffering”. That may sound like something your boss would say in your performance review, but it’s actually Hellraiser Revival’s way of telling us we can’t throw saw blades around anymore. In the new game, suffering is a resource for using the Genesis Configuration, Hellraiser’s otherworldly key/weapon/sex toy, and it’s also the ethos of the whole experience. That’s something we mean both positively and negatively, because while Hellraiser: Revival gets so much of the series universe right, arguably even delivering one of the better sequel stories it’s enjoyed for a long time, it’s all wrapped around what’s essentially a very straight forward horror FPS. Want to see this content? This page contains content provided by Google reCAPTCHA. We ask for your permission before anything is loaded, as Google reCAPTCHA may use cookies and other technologies. To view this content, choose ‘Accept and continue’ to allow Google reCAPTCHA and its required purposes. Accept and continue It’s a little clunky, tired and – at least in our run through …

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